Iffy
Zbrush viewport

Zbrush viewport

Topology - Since the goal was to make a VisDev Model and not a production model, I focused on the head and clothing topology for helping me with the posing and expression. The body was just zremeshed.

Topology - Since the goal was to make a VisDev Model and not a production model, I focused on the head and clothing topology for helping me with the posing and expression. The body was just zremeshed.

Ben Luckhart's artwork

Ben Luckhart's artwork

Hey everyone,

Here are the results of the Vis Dev Sculpting class I took at AnimSchool.

I was so lucky to have Charles Ellison as my instructor. He is awesome! I have learned so much from him. We also had the pleasure of having Paulette Emerson in the class. We had two sources of experiences shared! It was amazing!

Also, I would like to thank Ben Luckhart @artbybenluckhart for letting me use his design and for being so kind. He helped me a lot as well explain what were his thoughts about the design.

I hope you like it :)

https://www.artstation.com/charlesellison